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Legion - Enhancement Shaman - Full DPS Guide 7.3/7.3.5 [Basics]

I decided to check my logs from Garrosh to see how much Fire Nova was doing on him. Glyph of Fire Elemental lets you summon it roughly at the start of every P1. Total heal in my kill was k. Echo of elements all around good for this fight. Clear editor. Remember : you also have your Earth Elemental, which you can use instead of Fire Elemental in your test if you want to save Fire Elemental for Heroism. My point was just that the sooner you push Garrosh to phase 2 the more mana your healers are gonna have. Of course when there's everything on CD, use Fire Nova. Note: Your post will require moderator approval before it will be visible. The less rage he generates the easier the fight is gonna be. Capacitor Totem can work well here. Paste as plain text instead. The AoE damage in transition phases can just sometimes be high depending on how many got the orb so using a dps cooldown with AG ensures you're healing ALOT and helping the healers. Conductivity is terrible there at least the way my guild does it, RS ftw. In some of our tries I was keeping steady 60k hps. Save your DPS cooldowns for when you enter the Test phase if you go in early or use them at the start and again when Heroism happens if you go in late. So I would guess that using FN whenever you have nothing else to cast would be constructive, no? Instant Chain Heal was giving me better numbers than HR in 10 man. Yeah that's a valid point. Only 75 emoji are allowed. You'll probably win healing meter in the first seconds. The quicker you are bringin him down the less rage he generates. Unfortunately we had 2 backups and our overall dps was too low, so I had to focus less on offheals and more on damage. As an enhance you have an arsenal of instant offheals that don't get interrupted. Glyph of MW5 helped with some offhealing So we just made a simple target macro. Frozen Power allowed me root one to keep it from running around or if you get targeted by two I could CC one, then move away and dps the other one. Don't worry the dmg you do in transition phase on Garrosh transfers "to him". Glyph of Spirit Walk can be really useful here, as you will spend a lot of time travelling between adds and the boss. You spend the fight stacked fairly often and this hinders your ability to spam CH. Display as a link instead. Glyph of Fire Nova is fun but useless. Glyph of Flame shock heals you. You're gonna have to find a balance between giving up your Lightning Bolts for offheals. Glyphing it won't help since its shadow damage. So what I did was Ascendance in transition and PE when we got out. Totemic Projection will be very useful with Capacitator Totem to stun certain adds, such as the warshaman or the assassin. This thread is meant to collect useful pieces of information for Enhancement Shamans attempting bosses in the Siege of Orgrimmar. Glyph of MW5 is a must have. But using it as a priority for dps increase instead of single target spell probably isn't gonna help. Glyph of Chain Heal is nice. Players are never gonna stay in same place for 40 sec. If you get Power of the Titans early, use your cooldowns then.{/INSERTKEYS}{/PARAGRAPH} Use HTT at start to further increase the shield or use it on stack phase if your healers need help. Thok Stone Bulwark Totem: 30 sec dmg reduction. Otherwise all your suggestions seemed reasonable, Megalithe, and I think it was a very useful compilation. Report post. Recommended Posts. Upload or insert images from URL. Popping Ancestral Guidance at the start with all your CDs will help massively on increasing the shield. Depending on how much cleave your group needs, you could use Glyph of CL, but ideally you want to focus Garrosh more down. Must have on this fight. Ascendance and Ancestral Guidance should be up for every transition phase. I think there's some linkfail in the Nazgrim part, at least I don't see how Arcane Explosion would help my mobility EDIT: Fixed now, not sure if it was just my end or your end or who's end. Glyph of Feral Spirit can really help out your healers when the second phase comes around and all the DPS are bursting as hard as they can. If you have an account, sign in now to post with your account. You can post now and register later. They're gonna have rotation on bubbles and devotion auras. You're gonna have to find that balance that nets you the kill. I didn't glyp PE and it was up after every transition. Heroic: It's been suggested that an Elemental Mastery and Primal Elementalist build works well here - if you have the cooldown reduction trinket, you can go in first and blow your cooldowns as soon as you get out. Make sure you have MW5 before Whirling Corruption so you can run to the range group and help with the healing. Posted September 11, Primal Elementalist can increase your burst when you really need it. Prev 1 2 Next Page 1 of 2. That belongs in the resto thread though. {PARAGRAPH}{INSERTKEYS}By Stoove , September 11, in Shaman. You should pretty much be able to always have a defensive CD up. Make sure you are comfortable with Wind Shear, since you're gonna need to interrupt the healing add and your raiders when they get mind controlled. You're gonna want to chain your cooldowns with theirs. I do not recommend Glyph of Chaining at all for this fight. We will add some contributions ourselves and hope that the rest will come from comments in this thread. I'll test the wolves next. Then your cooldowns will be ready for when Heroism happens. Is one advantage of Fire Nova on many targets that the splash will deal more damage to your main target? Conductivity is fantastic due to how much stacking their is. Again you'll have to find a balance between getting the adds down and pushing Garrosh to p2 quickly as possible. Overheals not a major issue on this fight. Glyph of Healing Stream on Overload. I was going on the Assembly line every 1 minute so no real cooldown that I could use there. Glyph of Capicator Totem and Totemic Projection are nice to stun the bloods. Glyph of Fire Nova increases the radius. Earthgrap Totem works on mines. Didn't find any special setup that worked better than other. Tie it with Shamanist Rage. Agree with you on Protectors. The reason beeing because when the adds spawn it tends to get really chaotic, and you DON'T wan't them killed next to each other. You can use AG and HTT in cycles for Warsong and depending how often your raid gets it, you will fairly often be able to help the healers stabilize the raid after the big raid wide damage. Feral spirits can also be popped for Warsong to heal yourself. Other than that it was just "don't stand in stuff and dps" Klaxxi: Glyph of Fire Elemental was nice since you want to burst as often as you can. I think Protectors is a pretty good fight to use glyphed CH in, that's what I go for there. Garrosh took the most damage from. It varies between guilds and their strength and weaknesses. Pop it every time to help the healers, since they're gonna need to save their cooldowns for the empowered whirling corruption later on. Same goes with MW5 HR. This is especially useful on Heroic. It can be intense with 2 healers so place HST down as well and off heal in the stack. Ancestral Guidence: Coordinate with your healers when they want the burst heal.